DDS Plugin for Photoshop

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DirectDraw Surface (dds) file is a file format that commonly used in most 3D game engine. This format can be use to store graphical textures and cubic environment maps as a data file, both compressed and uncompressed. There are some Photoshop plugin that capable of handling this file format. If you are a gamer who like to develop new game mod, this plugin will help you to make skinning and do your great game modification. This plugin makes older version of Photoshop able to open and edit dds file.

NVidia dds plugin is a most used plugin which can be downloaded from developer.nvidia.com. This plugin creates normal maps from grayscale height maps. The filter UI provides a powerful 3D preview and a variety of filtering options.

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We can export the file to dds with DDS-Import/Export feature; it is available in this plugin.

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Unfortunately this plugin only available for Photoshop 7 to Photoshop CS3.

But if you just want to open .dds file format in Photoshop CS4, you can manually copy the dds plugin file to the Photoshop CS4 plugin folder. For example if you have installed this plugin in Photoshop CS2, the plugin file located in C:\Program Files\Adobe\Adobe Photoshop CS2\Plug-Ins\File Formats. Find the dds.8BI file in there. You can manually copy this file to the Photoshop CS4 plugin. By default it is located in C:\Program Files\Adobe\Adobe Photoshop CS4\Plug-ins\File Formats.

I still didn’t know if this DDS plugin is compatible with newest Photoshop CS5 version, but I think the above tricks still can be aplied too. If you use Photoshop CS5 and you can not find any compatible Photoshop CS5 DDS plugin, you can use the trick. Use it with cation though, I am not responsible for your computer crash.

[ image used as illustration above is a picture of Prince of Persia game ]

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13 Responses to “DDS Plugin for Photoshop”

  • Aaron686 says:

    I tried and confirmed working on Photoshop CS5 by the drag and drop method above. :)

  • Ahti says:

    Can you to make a tutorial for make a rose online item (if you know that)

  • deamon says:

    works on CS5 :) thanks

  • mkjtp says:

    Just a note, works on CS5 32-bit plataform ONLY.

    Native 64-bit plataform plygin not available from NVidia atm.

  • Jeff says:

    I am having trouble getting a image to save with this. A window pops up saying “image width and height must be multiple of four” How do do I solve this. Image is 271×318

  • ed says:

    was hoping to find a more detailed tutorial here to merge different dds layers ohwell i’ll keep on looking…
    To answer your question jeff, the size of the dds files have to te be a multiple of 2 or 4 or more i dunno, depend on the quality i think. means you have to cut it to 268×316 or less (as long as width and heigth are a multiple of 4) than it’ll save.

  • Pathogen says:

    Well, i’m hoping that a 64-bit edition will be released at some time in the future, as .DDS is a rather *important* format lately. Mainly in the mainstream gaming community, but rather important nonetheless.

  • graphite says:

    there will be no x64 bit version of this plug-in … the guy who wrote it no longer works for nVidia … and nVidia are no longer developing it … but it will work in CS5 x32 using the above method

  • graphite says:

    if your after 64bit *.dds app have a look here:

    http://developer.amd.com/tools/compressonator/Pages/default.aspx

    and it’s under ongoing development by ATI


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